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package com.blue.graphics;



/**
 *
 * @author kelvio
 */
public interface SpriteBatch {
    
    void begin();
    
    void drawTexture(Texture2D texture2D, int x, int y);
    
    void drawTexture(Texture2D texture2D, int x, int y, int width, int height);
        
    void clear(float red, float green, float blue, float alpha);
            
    void end();
        
        
}
